The Hidden Craft of Making a Game Feel Like a Holiday

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Some games feel like a holiday. They offer a change of scenery, a different slot pace, and a sense of escape that is difficult to describe. This feeling is one of the medium’s most powerful effects, and understanding how it is created reveals something important about atmosphere, and about the difference between a game that entertains and one that transports.

The most holiday-like games are often the ones with strong sense of place. Console Games create this through atmosphere, with worlds that feel like destinations. PC gaming creates it through detail, with environments that feel lived in.

Competition can feel like a holiday too. PvP Games offer an escape from daily life, with matches that feel like a break.

Access shapes the holiday feeling. free-to-play games can be visited without commitment, so the experience feels like a holiday rather than an obligation.

The platform shapes the holiday. A PC gaming session can be an escape, while a Console Games session can be a retreat. Within that environment, Sports games offer a holiday from daily life, with matches that feel like events.

The home environment makes the holiday shared. Smart TV Games offer a holiday for the household.

At the furthest edge, the holiday is total. VR Games offer a complete escape, with presence that feels like travel.

What emerges is a recognition that the medium’s value is not only in challenge. It is also in escape, and escape is a legitimate pleasure. Whether the holiday is found at a desk, on a sofa, in front of a television, on a phone, or inside a headset, the principle is the same. Make the world feel like a destination, and the player will want to visit.